Alawar is an independent video game developer and publisher founded in 1999. Specializing in midcore and casual games, the company extends its creative influence across PCs, video game consoles, and mobile devices. Alawar's key titles include the Beholder series, Do Not Feed the Monkeys, Necrosmith, Song of Farca, Wall World, and an array of other releases. The company's games have sold over 200 million copies in more than 100 countries.

Company Profile

Game Development
  • Midcore games. These are more sophisticated, deeper and smarter than classic casual games, but aren't as large-scale as triple-A projects. The company releases 2–3 midcore projects per year. Major projects include Beholder series, Do Not Feed the Monkeys, Necrosmith, Wall World, and more.

  • Casual games. This is the longest-running area of development for Alawar. The company has released over 400 projects in genres such as time management, hidden object puzzle adventure (HOPA), and match-3. Alawar's casual games are available for Windows and MacOS. Major projects include The Treasures of Montezuma, Farm Frenzy, The House of the 1000 Doors, Golden Rails, and more.

  • Console games. Since 2010, Alawar has been porting its game brands to Xbox, PlayStation and Nintendo consoles. The first original Alawar console game, Treasures of Montezuma Blitz, was released in 2012.

Publishing       

Alawar is an experienced international publisher of midcore and casual games for PC, consoles, mobile devices and other platforms. Since 1999, the company has released over 500 projects from more than 250 developers.

Alawar provides comprehensive expertise in financing, business analytics, expert assessment, localization, testing, marketing, and PR.

Management

Sergey Zanin

Chief Executive Officer

IT entrepreneur, co-founder of Alawar (1999) and other companies. Member of the Board of Directors.

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